Category: Graphics

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Chapter 80: Game Score

1. The Basics: What Exactly Is a Game Score? A game score is a number (or set of numbers) that tracks your performance in a video game. It shows how well you’re doing—higher score...

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Chapter 81: Game Images

What Exactly Are Game Images? Game images (aka visual assets, graphics, or art assets) are all the pictures, drawings, and 3D visuals used to build what you see in a video game. They’re the...

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Chapter 82: Game Sound

1. The Basics: What Exactly Is Game Sound? Game sound (aka audio, sound design, or soundtrack) is all the noises, music, and voices you hear in a video game. It’s the “soundtrack to your...

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Chapter 83: Game Bouncing

game bouncing, the boingy rebound magic that makes jumps satisfying and physics feel alive! I’m your teacher, breaking it down super detailed, simple English, step-by-step, with math you’ll nail (like school but fun), a...

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Chapter 84: Game Rotation

1. The Basics: What Exactly Is Game Rotation? Game rotation is the mechanism that changes an object’s direction or orientation by spinning it around one or more axes (like X, Y, Z). It’s angular...

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Chapter 85: Game Movement

1. The Basics: What Exactly Is Game Movement? Game movement (aka locomotion or player traversal) is the system that controls how characters, vehicles, or objects change position and speed based on player input, physics,...