Chapter 18: DSA Hash Tables

DSA Hash Tables – Let’s understand this topic properly, like I’m sitting next to you explaining it slowly and clearly with a whiteboard, lots of real-life examples, visuals in words, code, common pitfalls, interview patterns, and most importantly — why hash tables are one of the most powerful and frequently used data structures in real programming.

What is a Hash Table?

A Hash Table (also called Hash Map or Dictionary) is a data structure that provides very fast lookup, insertion, and deletion — usually in average O(1) time.

Core idea in one simple sentence:

We use a magic function (called hash function) that converts any key into an array index, so we can directly jump to the place where the value is stored or should be stored.

It’s like a super-fast phonebook:

  • Key = person’s name
  • Value = phone number
  • You don’t search page by page — you calculate exactly which page the name should be on

Real-life examples where Hash Tables are used everywhere

Real-world usage What is the Key? What is the Value?
Dictionary / spell checker Word Meaning / spelling suggestions
Login system Username Password hash / user object
Phone contacts Name or number Contact details
Browser cache URL Cached webpage / image
Database indexing (simplified) ID / email Record location
Counting frequencies Character / word How many times it appears
Two Sum / Subarray problems Number Index where it appeared
Memoization in DP State (string / tuple) Already computed result
Python dict, Java HashMap, C++ unordered_map Anything hashable Anything

How Hash Table Works – Step by Step (very important)

  1. You give a key (string, number, tuple, object, etc.)
  2. Hash function calculates a number (hash code)
  3. Hash code → modulo array size → gives array index (bucket)
  4. Go directly to that index in the array
  5. Store / retrieve the value there

Simple visual:

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The most important part: Collision

Collision = when two different keys get the same array index

Example:

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Both want to go to index 1 → collision!

How we solve collisions (two main methods)

1. Separate Chaining (most common in teaching & practice)

Each array position (bucket) contains a linked list (or sometimes tree in modern implementations).

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  • Insert: add to the linked list at that index
  • Search: hash → go to index → linear search in the small linked list

Time complexity (average case): O(1 + α) α = load factor = number of elements / array size If load factor is kept low (e.g. < 0.7) → very small linked lists → almost O(1)

2. Open Addressing (Linear Probing, Quadratic Probing, Double Hashing)

No linked lists — we look for the next free slot in the array.

Linear Probing example:

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Main variants:

  • Linear Probing → next slot (index + 1, +2, +3…)
  • Quadratic Probing → index + 1², +2², +3²…
  • Double Hashing → use second hash function for step size

Advantage: better cache performance (sequential memory) Disadvantage: clustering (many collisions → long probe sequences)

Hash Table Operations & Time Complexity

Operation Average Case Worst Case (bad hash) With good hash & load factor control
Insert O(1) O(n) O(1)
Search / Get O(1) O(n) O(1)
Delete O(1) O(n) O(1)
Space O(n) O(n) O(n)

Important: The average O(1) is only possible with:

  • Good hash function (uniform distribution)
  • Reasonable load factor (usually resize when > 0.7–0.8)
  • Collision resolution strategy

Simple Hash Table Implementation (Python style – educational)

Python

Very Common Interview Questions on Hash Tables

Level Question examples (very frequently asked)
Easy Implement hash map / two sum
Easy Count frequency of elements
Medium Valid Anagram / Group Anagrams
Medium Longest Substring Without Repeating Characters
Medium LRU Cache (hash map + doubly linked list)
Medium Subarray Sum Equals K
Medium Contains Duplicate II / III
Hard Design HashMap (without built-in)
Hard Design Twitter / TinyURL
Hard Word Pattern / Isomorphic Strings

Summary – Hash Table in one line each

  • Provides average O(1) lookup, insert, delete
  • Uses hash function to convert key → array index
  • Handles collisions with separate chaining (most common) or open addressing
  • Most used data structure after arrays in real programming
  • Python dict, Java HashMap, C++ unordered_map are all hash tables
  • Load factor and good hash function are critical for performance
  • Basis for countless medium & hard interview problems

Now that you understand hash tables properly…

Which direction would you like to go next?

Very natural follow-ups:

  • How to implement LRU Cache (very famous interview question)
  • Two Sum / 3Sum / 4Sum using hash map
  • Group Anagrams – classic hash table problem
  • Longest Substring Without Repeating Characters
  • What makes a good hash function?
  • Hash Table vs TreeMap / Balanced BST (when to use which)

Just tell me which one you want — I’ll explain it with the same level of detail and examples! 😄

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