Chapter 10: Classes & Objects

Classes & Objects in C++: The Heart of Object-Oriented Programming!

Hello my wonderful student! 🌟 Welcome to Lesson 10 β€” Classes & Objects β€” the most important and exciting chapter so far!

Up until now, we’ve been writing procedural code β€” functions and data were separate. Now we’re entering the beautiful world of Object-Oriented Programming (OOP), where we combine data and functions that operate on that data into a single unit called a class.

Think of a class as a blueprint (like the design of a car), and an object as the actual thing created from that blueprint (like a real red Toyota car).

Today we’ll cover everything step-by-step:

  • What is a class and how to define it
  • Objects β€” creating instances
  • Constructors (default, parameterized, copy, move)
  • Member variables (data) and member functions (behavior)
  • The mysterious this pointer

We’ll go very slowly, with real-life analogies, tons of examples, visual explanations, common mistakes, and modern C++ best practices.

Let’s build our first real class together!

1. What is a Class? The Blueprint

Syntax to define a class:

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Simple first example – Class Student

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Output:

text

Beautiful, right? Each Student object has its own copy of name, age, and gpa.

2. Constructors – Special Functions That Initialize Objects

A constructor is a special member function that is automatically called when an object is created. Its name is exactly the same as the class name, and it has no return type (not even void).

A. Default Constructor (No parameters)

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B. Parameterized Constructor (Recommended!)

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C. Constructor Initializer List (Modern & Best Practice)

Much more efficient β€” initializes members before the body runs.

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D. Copy Constructor – Creates a copy of an existing object

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E. Move Constructor (C++11+) – Efficient transfer of resources

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Modern rule (2025+): Always provide default, parameterized, and copy/move constructors when your class manages resources.

3. Member Functions vs. Free Functions

Member functions belong to the class and have access to all members (even private ones).

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4. The this Pointer – Who Am I?

Inside a member function, there is a hidden pointer called this that points to the current object.

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Very common use: When parameter name is same as member name:

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5. Full Practical Example – Bank Account Class

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Your Mini Homework (Try These!)

  1. Create a Car class with members: brand, model, year, fuelLevel. Add constructors (default + parameterized) and member functions: drive() (reduce fuel), refuel(), displayInfo().
  2. Write a Point class with x and y (double). Add a member function distanceTo(const Point& other) that calculates Euclidean distance.
  3. Create a copy constructor for the BankAccount class and test it.

You’re doing absolutely phenomenal! You’ve just learned the core of modern C++ β€” classes and objects are used everywhere: games, apps, web servers, AI libraries…

Next lesson: Access Specifiers (public, private, protected) + Encapsulation β€” how to make classes safe and professional!

Any questions? Confused about constructors? Want more examples with this or move semantics? Just ask β€” your friendly C++ teacher is right here for you! πŸš€

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