Chapter 20: DSA Hash Maps

DSA Hash Maps – Let’s understand this topic properly, like I’m sitting next to you with a notebook, explaining slowly, clearly, with real-life analogies, memory visuals, step-by-step examples, code, common mistakes, and most importantly — when and why you should actually use Hash Maps in real coding and interviews.

What is a Hash Map?

A Hash Map (also called Hash Table, Dictionary, Map, Associative Array) is a data structure that stores key-value pairs and gives you extremely fast access to the value using the key.

In simple words:

You give it a key (like a word), and it instantly tells you the value (like the meaning) — usually in average O(1) time.

It is one of the most frequently used data structures after arrays in real-world programming.

Real-life analogy everyone understands

Imagine a huge library with millions of books, but instead of searching shelf by shelf:

  • Every book has a unique catalog number (the key)
  • There is a magic index book that directly tells you exactly which shelf & position the book is on
  • You go straight to that position and get the book instantly

That magic index book is exactly what a hash map does using a hash function.

Core Concept – How Hash Map Works

  1. You have a key (string, number, object, etc.)
  2. A hash function converts the key into a number (hash code)
  3. That number is modulo the size of the internal array → gives a bucket/index
  4. You go directly to that bucket
  5. Store / retrieve the value there

Simple example flow:

text

The most important problem: Collision

Collision = when two different keys produce the same bucket/index

Example:

text

Both want to go to bucket 5 → collision!

Two Main Ways to Handle Collisions

1. Separate Chaining (most common, most used in teaching & real libraries)

Each bucket contains a linked list (or sometimes a balanced tree when list gets long).

text
  • Insert: append to the linked list at that index
  • Get: hash → go to index → linear search in small list

Average timeO(1 + α) α = load factor = number of elements / number of buckets If load factor kept reasonable (< 0.7–0.8) → very short lists → almost O(1)

2. Open Addressing (Linear Probing, Quadratic Probing, Double Hashing)

No linked lists — we find the next free slot in the array.

Linear Probing example:

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Trade-off:

  • Better cache performance (sequential memory access)
  • Suffers from primary clustering (long probe sequences)

Most modern languages use separate chaining or hybrid approaches.

Hash Map Operations & Time Complexity

Operation Average Case Worst Case (bad hash / high load) Typical in practice with resizing
put / insert O(1) O(n) O(1)
get / access O(1) O(n) O(1)
remove / delete O(1) O(n) O(1)
containsKey O(1) O(n) O(1)
size O(1) O(1) O(1)

Very important note: The famous average O(1) only holds when:

  • Hash function distributes keys uniformly
  • Load factor is controlled (most implementations auto-resize when load > ~0.7–0.75)
  • Good collision resolution

Very Simple Example – Real usage

Problem: Count frequency of each number in array

Python

Same thing in Java (HashMap)

Java

Very Common Interview Questions using Hash Map

Level Question examples (very very common)
Easy Two Sum
Easy Contains Duplicate
Easy Valid Anagram
Medium Group Anagrams
Medium Longest Substring Without Repeating Characters
Medium Subarray Sum Equals K
Medium LRU Cache (HashMap + Doubly Linked List)
Medium Minimum Window Substring
Hard Design Twitter
Hard Word Pattern
Hard Design Underground System

Hash Map vs Other Data Structures – Quick Comparison

When to choose Hash Map instead of others:

Structure Lookup time Ordered? Allows duplicates? Use when you need…
Hash Map O(1) avg No Keys no, values yes Fast key → value lookup
TreeMap / SortedMap O(log n) Yes Keys no Sorted keys + fast lookup
Array / List O(n) search Yes Yes Index-based access
Linked List O(n) Yes Yes Frequent insert/delete

Summary – Hash Map in one line each

  • Stores key → value pairs
  • Gives average O(1) lookup, insert, delete
  • Uses hashing + collision resolution (usually chaining)
  • No order guarantee (unless special variant like LinkedHashMap)
  • Python dict, Java HashMap, C++ unordered_map
  • One of the most powerful & most used data structures in interviews and real code
  • Foundation for countless easy → hard problems

Would you like to continue with any specific Hash Map topic next?

Popular next topics:

  • Two Sum (classic first HashMap problem)
  • Group Anagrams (very common pattern)
  • LRU Cache (famous design question)
  • Longest Substring Without Repeating Characters
  • How HashMap resizes internally
  • HashMap vs TreeMap vs LinkedHashMap (when to choose which)

Just tell me which one you want — I’ll explain it in the same detailed, friendly way! 😄

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